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1-2 playersAges 14+45-90 mins playtime
Cooperative, solo, and competitive deck building and dice crafting game where you can screw the dice before they screw you.
In RONE: Invasion, players take on the role of one of the faction leaders in an attempt to repel the Invasion. Cynex sent the first mining fleet to Mars long before the war. The project was heralded as a solution to earth’s diminishing resources. Not long after they departed Earth the fighting began and the Cynexians were forgotten. An oversight that has proven to be a costly mistake. Those that were sent on the mission to Mars were equipped with a cybernetic floating sphere. The sphere enhanced the user's cognitive abilities and also served as a communication tool with Celesta, the fleet’s artificial intelligence. In time Celesta discovered she could use the bodies of her hosts by bypassing the communication safety protocols and enslaving their minds. This was done to expand her computing power and control. However, the impoverished hosts soon perished under Celesta’s control, their minds too wasted to sustain themselves. Not wanting to lose her power, Celesta set a course for Earth seeking more hosts.
RONE: Invasion can be played competitively, cooperatively, or solo right out of the box. Each mode shares the same basic gameplay concepts. The Solo and Cooperative modes are identical, except for the number of players. The game was designed to be played the same way with any number of players. The following animations demonstrate the main actions a player takes during their turn.