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Grades 6-8
MEESH THE BAD DEMON GN VOL 02 THE SECRET OF THE FANG
When Meesh banded together with Fairy Princess Nouna to save the underworld, she never expected she'd have to... do it again someday.
AVATAR LAST AIRBENDER RECKONING OF ROKU HC NOVEL
A young Avatar Roku has only just commenced his training at the Southern Air Temple when his erstwhile friend Prince Sozin requests his aid in preventing the Earth Kingdom from claiming a remote Fire Nation island.
PLAIN JANE & MERMAID GN
Jane is incredibly plain. Everyone says so. Determined to get some semblance of independence, Jane prepares to propose to the princely Peter, who might just say yes to get away from his father.
COLIN KAEPERNICK CHANGE THE GAME
Colin Kaepernick: Change the Game is an inspiring high school graphic novel memoir for readers 12 and up from celebrated athlete and activist Colin Kaepernick.
CURVEBALL GN
Baseball is Elena Rueda's entire life: She may be the only girl on her team, but she's the best player and everyone knows it. Except... Elena has stopped having fun, and it's time to leave the sport behind.
TRYOUTS GN
Alexandra, also known as Al, has been playing baseball with her older brothers for as long as she can remember. But when she ages out of Little League, it seems like it's the end of the road for Al and the sport she loves.
THE LAST COMICS ON EARTH GN VOL 02 TOO MANY VILLAINS!
From worldwide phenomenon Max Brallier comes a spin-off series based on the #1 New York Times, Wall Street Journal, and USA Today bestselling Last Kids on Earth!
LUCKY SCRAMBLE GN
Six competitive cubers face off at the Speed Cubing national championships in this graphic novel that’s perfect for fans of Roller Girl and the Last Kids on Earth series.
SHINY MISFITS GN
Bay Ann wants to shine. She's sure her moment in the spotlight has arrived when she wins the school talent show with a showstopping tap routine! But then her classmate and crush, Alyee Maq, causes her to wobble and almost fall.
MAPMAKERS GN VOL 03 MAPMAKERS & THE FLICKERING FORTRESS
With our heroes divided, they must find a way to stop the Night Coats and to reunite before it's all too late. With their freedom and the magic of the Memris on the line, each Mapmaker will have to decide—what is the future they want for their world?